#include<numeric>
#include<random>
#include <iostream>
#include <queue>
#include <stack>
#include <bitset>
#include <algorithm>
#include <cassert>
#include <chrono>
#include <iomanip>
#include <set>
#include <map>
#include <string>
#include <complex>
#include<vector>
#include<unordered_map>
#include<unordered_set>
#include<cmath>
#ifdef __GNUC__
#pragma GCC target ("avx2")
#pragma GCC optimize ("O3")
#pragma GCC optimize ("unroll-loops")
#endif
using namespace std;
using ll = int64_t;
using vi = vector<int>;
using vvi = vector<vi>;
using vll = vector<ll>;
using namespace std;
bool c = 1;
inline ll msb(ll x) {
if (!x)
return -1;
#ifdef _MSC_VER
unsigned long ret;
_BitScanReverse64(&ret, x);
return ret;
#endif
#ifdef __GNUC__
int ret = 63 - __builtin_clzll(x);
return ret;
#endif
return 0;
}
void nine11(int tst) {
bitset<50005> dp;
dp[0] = 1;
int n; cin >> n;
for (int i = 0; i < n; i++) {
int x; cin >> x;
if (x > n)continue;
dp |= dp << x;
}
int ans = 0;
for (int i = 0; i <= n; i++)
if (dp[i])ans = i;
cout << ans << '\n';
}
signed main() {
ios_base::sync_with_stdio(0);
cin.tie(0), cout.tie(0);
int t = 1; cin >> t;
for (int i = 1; i <= t && c; i++) {
nine11(i);
}
cout.flush();
return 0;
}